Blacknoise was a study driven project in my 5th semester at M.DH Berlin. It’s a 3D Horror-Stealth-Game made in Unreal Engine. The female main character is part of a treasure hunter crew, who discovers a wrack. It was formerly a luxury submarine cruise ship which now is occupied by an alien species.
We had 2 months conception and 3 months production time with a group of 18 people (8 Developers, 3 Gamedesigners, 7 Artists). I was Lead-Artist, did concepts and also was partly involved in asset production.
Here are some concepts of the ship design.
Further here are links to a trailer and the game’s Facebookpage: